Cities are complex organisms that are able to develop themselves at an incredible speed and in different conditions.
Sex and the So-Called City exhibition investigates the factors that shaped the city’s urban lifestyle and cultural trends during late 1990s and early 2000s.
The fourth edition of Glocal Camp was held in Gran Canaria and Tenerife between 4-16 April. And here is an insider review
After the End of the World, an exhibition curated by José Luis de Vicente, questions the climate change that our uncontrollably consumed planet is going through
In the guidance of Michael Leung, this interview looks into a collective movement that flourishes at a street stall in Hong Kong as a reaction to the current development plans
Throughout the 20th century design in many ways ruled as a royal practice of modernity.
'If cold, then cold as a block of ice. If hot, then hot as a blazing wing. Architecture must blaze.'
How can we generate solutions in real life to our most prominent urban issues like sustainability, mobility, equality, etc.?
Importantly, the political apathy such arguments attribute to technology has counterparts in architecture and design both historically and at present.
The modern city is in some way a component of layered, complex traces of an “excavate and infill” story which is embedded in time and space...
Ezgi Tezcan has talked to Peter Barber over social housings shaped under neoliberal urban politics and possibilities of participatory architecture.
More concerned with the practical area than the theoretical area, preservation has the potential to touch the society a little more.
Typical information flow from design to execution is taken granted as linear, rather one-directional.
The world agenda full of crises makes it necessary for architectural practice to take a new look at the built and natural environment, and to develop new perspectives
Design is divided into two: the ones that deserve and the ones that do not deserve the seriousness of being a subject of design debates and criticisms.
'You never change things by fighting the existing reality. To change something, build a new model that makes the existing model obsolete.'